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Houdini Hair-card Texture Generator

I created these assets out of my love for Houdini. I often work with low-poly hair and characters, which by default is not easy to do. Over the course of a year, I developed, tested, and refined a pipeline that allows me to use Houdini effectively for game graphics.

With Houdini 21, this became possible thanks to Copernicus, Karma rendering, and VEX. As an active grooming artist, I deeply understand what other artists need, and I bring this to life through advanced technical skills.

I’m offering you this asset, designed to be on par with DCC applications and meet the demands of creating hair textures at the level of popular Blender and Maya pipelines.

This is part of my low-poly hair and character toolkit. In the future, I will release two more assets fully compatible with this product, catering to artists who want to create low-poly fur, feathers, and hair without relying on external software.
Product page https://yarrsqvaer.gumroad.com/l/uwrxv

Feature demo

Example results

Tutorial